Yeah-a GTX 980 is going to need to run the low preset (or turn antialiasing, reflections, and volumetric effects to low) to hit 60 fps. RX 480 and GTX 1060 let you run 1080p low at around 70 fps, and the R9 390 and GTX 980 should come in at this level as well. You want 60+ fps? 1366x768 low got me there, but that's really hitting the bottom of the barrel. A GTX 960 4GB card (R9 380 4GB was similar) scored 50 fps at 1080p low, and that dropped to 32 fps at medium and 24 fps at high. If you have lesser hardware, like a GTX 960 or R9 380, prepare for the worst if you want 60+ fps. Even at 1080p high, the 1070 only managed 53 fps, while 1080p medium bumped that up to 70 fps, and 1080p low yielded 100 fps. Indoor areas aren't as demanding, but a large portion of the game is spent in the city, and that's where players are most likely to encounter choppiness.ĭigging into the specifics, I measured average frame rates of just 41 fps on a GTX 1070 at 1440p high-and 4K high cuts that nearly in half. My test sequence consists of running around the city a bit, climbing into a car, and then driving along a set path. I can confirm that the game will struggle to hit 60 fps even on high-end hardware, at least if you want to run at the high preset. Three other settings-ambient occlusion, shadow quality, and antialiasing-can have a moderate (maybe 5-10 percent) influence on framerates, depending on your hardware. What it comes down to is that there are two major settings that can tank performance: reflection quality and volumetric effects. In terms of performance, I didn't conduct extensive testing with Mafia 3, but I did run tests using the three global presets, and I did a bit of checking on which of the individual settings have the largest impact on performance. But the water quality is definitely worse, so maybe reflections is one to turn back up if you have spare performance. Lighting and reflections are clearly different, but I wouldn't say low quality looks bad-I might even argue that without the heavier antialiasing and other effects, the sharpness of the low preset is actually preferable to the other settings. Medium and High both look pretty similar and the world of New Bordeaux looks quite nice, but even the Low preset looks good-it wouldn't surprise me to find out the "Low" setting is basically what you get on a current-gen console. The above three images represent the High/Med/Low presets. Low quality turns most of the lighting and shadows way down, but otherwise still looks decent. The recommended hardware consists of a Core i7-3770 or better, and an R9 290X or GTX 780 / GTX 1060 GPU. I suspect the CPU is less of a factor with older graphics cards (more on this later), but don't expect mainstream GPUs from several years ago to run the game well. The minimum reqs ask for a Core i5-2500K or FX-8120 for the CPU, and an HD 7870 or GTX 660 graphics card. Having a seamless world to roam around in does increase the system requirements, and here Mafia 3 is a real doozy. Once into the game proper, however, loading scenes are scarce-mostly you'll see them when you die and reload. Loading into the game world is a bit faster, at around 11 seconds-using a slower CPU and a hard drive will increase the load times quite a bit, naturally. I timed it at 27 seconds from launch until the main menu, complete with several unskippable logos for 2K Games, their partners, and a warning to not exit when the autosave is active. Worth noting is that the game takes quite a while to load, even on high-end hardware-Core i7-5930K and an SSD.
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